Lifting Strength: Class M (Crushingly superior to Guy Spelunky and all of his enemies, literally) | Class M Speed: Subsonic (Able to tag the Spelunker) | Subsonic (Slightly faster than before) Building level with summons (Able to summon several enemies that go from being not much weaker to effortlessly overpowering Guy Spelunky) | At least Large Building level+, from Building level to Large Building level with summons (UFOs are capable of destroying one block with normal attacks, and the equivalent of a normal bomb's by exploding), Large Building level with bombs (Identical to Guy Spelunky's bombs) Powers and Abilities: Superhuman Physical Characteristics, Immortality (Type 1, 4 and 8, reliant on Tiamat's Curse), Summoning, Inorganic Physiology, Longevity, Resistance to Petrification (The curse allows Tiamat and Kingu to return from their petrified state), Large Size, Resistance to Ice Manipulation (Immune to freezing) and Teleportation (Attempting to tele-frag Olmec will result in the player's death) | Same as before, Pseudo- Flight, Explosion Manipulation, Attack Reflection (Olmec's exterior reflects energy attacks), Resistance to Water Manipulation (Cannot be trapped in a bubble by the Axolotl)Īttack Potency: At least Large Building level (One-shots Guy Spelunky, who cannot harm it directly, no matter his level of health), possibly Large Building level+ (Might be comparable to the sequel's Olmec as it is unknown which one is the more advanced model, if one is). Tier: At least High 8-C, possibly higher. ![]() ![]() However, in the sequel, Spelunky 2, it is revealed to actually just be an Olmite mech, created for unknown purposes. ![]() Olmec is the final boss of Spelunky, believed to be behind the curse that haunts the Colossal Cave.
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